Entity texture features. Download [ETF] Entity Texture Features 4. Entity texture features

 
Download [ETF] Entity Texture Features 4Entity texture features 19

3. Help with resource pack with custom models for optifine not working with CIT Resewn : r/fabricmc. 6 Download Report Changelog rewrote the Random Property reading code to be more object-oriented, stable, and simplified. This mod should be compatible with any mod added entities. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in Optifine. I've already tried Entity Texture Features and Custom Entity Models (CEM) but I haven't gotten any luck. 2 on Modrinth. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. 2] added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client; added wolf collar support; API updated for other mods to utilise ETFs random texture . 10 on Modrinth. 2-Snapshot 1. 6. Supports 1. added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of the default villager. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Published on Nov 4, 2023. 1=john smith) will check the names {"john", "smith" & " john smith"}) Added: Optifine parity: Size & Color texture properties. 1. This mod should be compatible with any mod added entities. g big_chungus_0. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings & configuration. Everything should work on every version the Fresh Animations 1. Supports 1. This also allows other mods to add new random properties for easy use in ETF & EMF. This mod should be compatible with any mod added entities. 1. Changelog [4. added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. g "mob4. resolved an issue with additional textures like enderman_eyes. 1 [ETF] Entity Texture Features 4. Settings & configuration. json; A few of these options can also be changed via the Puzzle mod; Mod support. [ETF] Entity Texture Features Mod. 19. 1. Fabric環境でOptifineのランダムエンティティ機能を再現するMOD、Entity Texture Featuresを使って見ます。MODの機能である「まばたきテクスチャ」をテスト. Download Report . You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM. 1 Fabric. 2. 4. ETF 4. Shaders. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Download Report . 2. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. 2. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. (from modrinth). Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Random Entities changes an entity's texture based on its qualities, such as position, NBT rules, the time, and more. 7. 1. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. his mod allows you to use OptiFine CEM Resource Packs without. 4) is a new Fabric/Forge mod that is an Optifine Custom Entity Models (CEM) compatible alternative for Fabric and Forge, for those who no longer use OptiFine due to alternatives such as Sodium, Iris, and ETF (Entity Texture Features). Mobs & Entity Textures Minecraft Tutorial - using Blockbench & Photoshop. 20. 0. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. 16 crashes. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. 5. Settings & configuration. ETF's source code has been almost entirely rewritten with a focus on optimization. - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. A sheep using sheep2. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 4 on Modrinth. 19–1. 19. 6. fixed api methods not being static. This mod should be compatible with any mod added entities. 3. This mod should be compatible with any mod added entities. Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). 3. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. property percentage mode values not being rounded as integers (an entity with health percentage 3. 6. It is compatible with OptiFine, Entity Model Features, CEM, Sodium, Iris Shaders and other mods that support entity textures. Project ID. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 4. 16x Minecraft 1. 19. This mod should be compatible with any mod added entities. [V4. 12591 downloads. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 9 on Modrinth. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously. 20 Other Texture Pack. Created 2 years. 897. Changelog. json; A few of these options can also be changed via the Puzzle mod; Mod support. - fixed crash in skin tool when selecting pixels (likely present in 1. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin features. 1,551 follower s. changed handling of block entity features, should clear up several issues and be very stable compared to before skin features rework: should now be compatible with most skin changer mods e. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. What resource packs does this support? Animatica adds support for resource packs that use custom animated textures This includes: Animated GUI textures (Use OptiGUI for other GUI features) Animated entity textureslike OptiFine for variants * (e. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". Added: Download [ETF] Entity Texture Features 4. Client Decoration Utility. Minecraft Crashed since installed ETF Mod bug. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Due to many OptiFine features still having no replacement mod, Puzzle also adds certain OptiFine features on it's own, like resourcepack-provided. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM mod if you have it, EMF is better. 607 108. First to enable the skin features in this mod you must put the marker in your skin file, this is the red,green,blue,white,black pixels just below the head texture in the example image above. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. Published on Dec 31, 2022. 6. 1 mostly brings the new skin feature tool, with a redesigned GUI to fit, as well as several new texture properties to further customize your mob textures beyond what. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. png") Animatica textures are now detected and prevent certain ETF. 20–1. png" now variates with "mob4. Published on Sep 22, 2023. Settings & configuration. 1 on Modrinth. 571. 0] Update summary: ETF v4. json; A few of these options can also be changed via the Puzzle mod; Mod support. Download [EMF] Entity Model Features 0. 1 [ETF] Entity Texture Features 4. ETF v4. added model texture override support. fixed texture names ending with numbers not correctly using a ". Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 0. png) did not have the same or higher number of variations as the base texture Optifine parity: Name property now works identical to optifine. 1. 6. Published on Jun 9, 2023. 4I1XuqiY. 0 on Modrinth. Makes all GUI transparent and have a more simplistic art style in a higher resolution. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. png will try and use the equivalent wool2. Settings & configuration. Each villager texture will apply their own rules, whether they'll be randomly assigned or set by a properties file</p> </li> </ul> <h3 tabindex="-1" dir="auto"><a id="user. 4 Fabric & Quilt. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. 3. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in. Supports 1. ETF v4. 5k downloads Published on Nov 4, 2023 [ETF] Entity Texture Features. Created 2 years ago. 1. added an option to enable extra warden textures like the heart to apply to the entire model. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Download [ETF] Entity Texture Features 4. properties file loading *(will be used in EMF)*ETF Changelog: [V3. 19. Settings & configuration. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Report Follow . Project ID. 2-. 1] - player skin format changes (backwards compatible, mod page will be updated soon) - new player skin feature lowerJacket / lowerDress - documentation to come soon - fixed several crashing issues with player skin features - fixed display issues present in first player hand with skin features like OptiFine for variants * (e. Client Decoration Utility. added an option to enable extra warden textures like the heart to apply to the entire model. Supports 1. 19. Entity Model Features - A Fabric mod implementing support for OptiFine-format custom entity model (CEM) resourcepacks. ArrayIndexOutOfBoundsException: Index -1 out of b. - Ender Dragon random / custom and emissive texture support. png" now variates with "mob4. Auto-featured . 0]-[1. 0. . Supports 1. 19. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. - added an option 'enabled by default' to set ETF to not tamper with any. [EMF] Entity Model Features [Fabric & Forge] - Minecraft Mods - CurseForge Home Minecraft Mods [EMF] Entity Model Features [Fabric & Forge] [EMF] Entity Model Features [Fabric & Forge] By traben_0 Mods 3,805,034 About Project Created Mar 31, 2023 Updated Nov 4, 2023 Project ID License Game Versions View all 1. 3] sheep wool support added (wool doesn't apply dye color to the emissive texture, use custom texture colour properties to set an altered coloured texture instead if required. 1. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. . [4. rewrote the Random Property reading code to be more object-oriented, stable, and simplified. This mod should be compatible with any mod added entities. Mod support ; This mod should be compatible with any mod added entities as long as they extend LivingEntityRenderer class for rendering and utilise it correctly ; Any mod displaying an entity in a custom GUI can force the default texture by having the entity. I have tried using the default arrow texture instead to rule out a problem with the texture itself, but there was no change. - By traben_0 Custom item textures. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Entity Texture Features 4. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. json; A few of these options can also be changed via the Puzzle mod; Mod support. 17+) - Converts from optifine/mcpatcher format to other formats. png 160 × 160; 273 bytesList of entity textures. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Inspired by the work of lavadragon15396 that is no longer available. fixed parrots not being random or emissive on player shoulders. 222 downloads. 3 on Modrinth. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. ETF can do this step for you automatically as of V2. fixed the name property not respecting text formatting codes e. This resource pack adds 15 new axolotl variants. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. Player Skin Features & Additions, including support for most of the above features. Settings & configuration. Most notably ETF's skin features now have full compatibility with the `3D Skin Layers mod` and any `skin changing mod`. 1] Several fixes, primarily for the random property system rewrite in 4. 6. 19. as well as fixing a notorious `Tinkers construct` crash on forge. png") Animatica textures are now detected and prevent. added a GUI for selecting player features and saving or uploading a player feature ready skin with all your choices (openable when in-game from the new settings GUI) added new mob texture properties: ( Documentation Here. changed: block entity features will not render if the texture is animated as it is not supported (no need to change settings) [V3. Settings & configuration. 6. Colorful Sheared Sheep! Better Cats! Browse and download Minecraft Entity Texture Packs by the Planet Minecraft community. This Client-side Fabric mod adds support for a bunch of entity texture features, including Optifine Features, that can be set in compatible Resourcepacks or Player skins. "speed" texture property to vary textures by their top speed *(useful for horses, and all mobs)* 2. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need the Custom. 3. fixed parrots not being random or emissive on player shoulders. - added an option 'enabled by default' to set ETF to not tamper with any. 4. It supports all features of the proposed Fabric Rendering API plus extensions defined in FREX. Download [ETF] Entity Texture Features 4. png 160 × 160; 324 bytes Dragon Fireball BE2. 4k total downloads. 4. Featured versions See all . With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 20. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. png) NOT AN OFFICIAL MINECRAFT PRODUCT. json; A few of these options can also be changed via the Puzzle mod; Mod support. 6. ETF supports all OptFine custom and random entities, including all the properties and even more added by ETF!</li> </ul> </div> <h4 tabindex="-1" dir="auto"><a id="user. 2 Forge & Neoforge. 3 Fabric & Quilt. 4; Entity Texture Features - A Fabric mod implementing randomized & emissive texture support for mobs set by the resourcepack. The subreddit for all things related to Modded Minecraft for Minecraft Java Edition --- This subreddit was originally created for discussion around the FTB launcher and its modpacks but has since grown to encompass all aspects of modding the Java edition of Minecraft. Download [ETF] Entity Texture Features 4. png" now variates with "mob4. 3 on Modrinth. fabric. Release. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2 will remain supported with feature updates, but 1. Download Report . Jun 6th 2023. " like OptiFine for variants (e. Download [ETF] Entity Texture Features 4. Settings & configuration. 559 downloads. 6. 2. Settings can be changed in-game with Mod Menu, or the config file can be found at config/entity_texture_features. 3. [V4. 106775 downloads. 0] Update summary: ETF 4. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 0. A Minecraft Fabric & Forge mod that adds random, emissive & blinking textures for mobs, skins and much more! - Issues · Traben-0/Entity_Texture_Features. - made `Name`, `Names`, `Biomes` and `Teams` properties more robust and all 3 can now utilise Regex and Pattern not just `Names`. This mod should be compatible with any mod added entities. 4. Download and browse 100 [EMF] Entity Model Features versions. 2 Forge. Rabbits can be frogs. 19. Download [EMF] Entity Model Features 0. OptiFabric: A note about the 1. BisectHostingMODRINTH. All direct download links on our website are provided by the authors. Versions [ETF] Entity Texture Features 4. 2 Fabric & Quilt. In this video you will learn how to make your own Player texture for Minecraft. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Animated block entity textures. 5] - fixed a crash on forge. Entity Minecraft Texture Packs. properties file loading (will be used in EMF); added an option to enable transparent skins for all players, even ones not using ETF skin features. 0, simply open the mod menu settings and enable "Apply skin feature template to a copy of your. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. Settings & configuration. as well as fixing a notorious `Tinkers construct` crash on forge. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. Published on Jul 26, 2022. Report Follow . json; A few of these options can also be changed via the Puzzle mod Mod support added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. Updated 10 days ago. should now be compatible with most skin changer mods *e. Supports 1. Currently, the animations do behave slightly differently than optifine's, just enough to break some packs. Download [EMF] Entity Model Features 0. json; A few of these options can also be changed via the Puzzle mod; Mod support. #1. CIT Resewn support is being considered. added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. [ETF] Entity Texture Features Mod. blueaxolotl_mc • 4 months ago. Last updated Nov 4, 2023. Last Modified: 2023-09-22 23:17:41. Download Report . Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. g "mob4. Published on Jun 9, 2023. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. 0. json; A few of these options can also be changed via the Puzzle mod; Mod support. Created 2 years ago. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. png or sheep_fur. entity_model_features_fabric_1. 1. Changelog [V4. 4. 8k download s. Entity Texture Features is backwards compatible with Optifine & Random Mobs. png should variate with big_chungus_0. json; A few of these options can also be changed via the Puzzle mod; Mod support. Some scenarios exhibit up to 11 times less processing time usage, and in general the mod is much more stable and efficient. g. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 9k download s. This mod should be compatible with any mod added entities. 3683 downloads. Subtract this texture's RGB values from the previous. Modrinth is open source. Crash log---- Minecraft Crash Report ----// Everything's going to plan. Custom, Emissive and Varied mobs like Optifine and so much more. 4056 downloads. Entity Model Features. [V4. 4 +4. Supports 1. 6. 18306 downloads. Supported mobs at the moment:. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. resolved an issue with additional textures like enderman_eyes. 5k download s. png" now variates with "mob4. .